CWLL Boys Youth Rules, 3/11/2020 |
Highlighted sections are points of emphasis or changed from previous years |
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1/2 (8U) Rules |
3/4 (10U) Rules |
5/6 (12U) Rules |
7/8 (14U) Rules |
# of players |
4x4 (no goalies) |
7v7 (with goalies) |
10v10 |
10v10 |
Field size |
60 yd x 35 yd |
60 yd x 35 yd |
Regulation |
Regulation |
Ball |
Standard NOCSAE |
Standard NOCSAE |
Standard NOCSAE |
Standard NOCSAE |
Goal size |
3 ft x 3 ft or 4 ft x 4 ft |
6 ft x 6 ft |
6 ft x 6 ft |
6 ft x 6 ft |
Penalties |
Player leaves, but no man-down; ejections still possible |
Time-serving, man-down for Personal Fouls |
Time-serving, man-down |
Time-serving, man-down |
Body checking |
None |
None |
Some body contact allowed, but body checking is illegal |
Player contact is legal within 3 yards of a loose ball, No “Take Out” body checks |
Stick checking |
Lift or poke below chest; no one-handed checks |
Downward check starting with head of stick below shoulders of both players; lift or poke below chest; no one-handed checks |
Downward check starting with head of stick below shoulders of both players; lift or poke below chest; no one-handed checks |
No one-handed checks |
Targeting |
Player substituted |
All targeting peanties are 3 minute non-releasable fouls. An excessively violent violation of the targeting rules may result in an ejection. |
All targeting peanties are 3 minute non-releasable fouls. An excessively violent violation of the targeting rules may result in an ejection. |
All targeting peanties are 3 minute non-releasable fouls. An excessively violent violation of the targeting rules may result in an ejection. |
Fouling Out |
None |
Any player who accumulates 3 personal fouls or 5 minutes in personal foul penalty time shall be disqualified from the game. A substitute for that player may enter the game when the disqualified player would have been permitted to re-enter had he not fouled out. |
Any player who accumulates 3 personal fouls or 5 minutes in personal foul penalty time shall be disqualified from the game. A substitute for that player may enter the game when the disqualified player would have been permitted to re-enter had he not fouled out. |
Any player who accumulates 3 personal fouls or 5 minutes in personal foul penalty time shall be disqualified from the game. A substitute for that player may enter the game when the disqualified player would have been permitted to re-enter had he not fouled out. |
Goalie Penalties |
N/A |
In-home serves all goalie penalties except: Multi-Minute Non-Releasable penalties (i.e. Unsportsmanlike or Unnecessary Roughness/Targeting) |
In-home serves all goalie penalties except: Multi-Minute Non-Releasable penalties (i.e. Unsportsmanlike or Unnecessary Roughness/Targeting) |
In-home serves all goalie penalties except: Multi-Minute Non-Releasable penalties (i.e. Unsportsmanlike or Unnecessary Roughness/Targeting) |
Equipment; goalie arm and shin/thigh pads |
Helmet, gloves, shoulder and arm pads, non-white/clear mouth guard, cup, athletic shoes; No goalie, so goalie pad requirements do not apply |
Helmet, gloves, shoulder and arm pads, non-white/clear mouth guard, cup, athletic shoes required; Goalie – chest protector; Arm pads required; shin/thigh pads recommended; |
Helmet, gloves, shoulder and arm pads, non-white/clear mouth guard, cup, athletic shoes required; Goalie – chest protector; Arm pads required; shin/thigh pads recommended |
Helmet, gloves, shoulder and arm pads, non-white/clear mouth guard, cup, athletic shoes required; Goalie – chest protector; Arm pads required; shin/thigh pads recommended; Eye black limited to that allowed by NFHS |
Face-offs |
None; coin toss for first possession, then team that is scored upon gets ball on GLE to restart. AP at halftime. 1 attempted pass required before shot. |
Yes. 1 wing player (one foot out of bounds on bench side; releases on whistle). 2 attack and 2 defense behind GLE. Players released on possession or ball over GLE. 1 attempted pass required before shot. |
Standard |
Standard |
Pass Rule |
1 attempted pass is required anytime the ball is advanced across the mid-field line. Once an attempted pass is accomplished, the offensive team is "Hot" and may take shots on the goal. The offensive team remains "Hot" until the ball crosses back over the midfield line (whether loose or in possession). The offensive team remains "Hot" even if it looses possession and then regains it on its offensive half. The offensive team also remains "Hot" through penalties or dead ball periods. Failure to attempt a pass before a shot is taken is a technical foul and possession is awarded to the other team. |
1 attempted pass is required anytime the ball is advanced across the mid-field line. Once an attempted pass is accomplished, the offensive team is "Hot" and may take shots on the goal. The offensive team remains "Hot" until the ball crosses back over the midfield line (whether loose or in possession). The offensive team remains "Hot" even if it looses possession and then regains it on its offensive half. The offensive team also remains "Hot" through penalties or dead ball periods. Failure to attempt a pass before a shot is taken is a technical foul and possession is awarded to the other team. |
None |
None |
Coin toss |
Yes; determines first actual possession (no faceoff) and first AP |
Yes; determines goals to defend and first AP |
Yes; determines goals to defend and first AP |
Yes; determines goals to defend and first AP |
Line-up |
All players |
All players |
All players |
Starters only |
Officials |
Not required. Coach or 1 official |
1 or 2 officials |
At least 2 |
At least 2 |
Coaches |
Roam field if there are no officials; can roam entire sideline (off field of play) if an official is used |
Must stay in coaches box (exceptions: injured player, goalie warmup, halftime, get info from table, cross exchange in table area) |
Must stay in coaches box (exceptions: injured player, goalie warmup, halftime, get info from table, cross exchange in table area) |
Must stay in coaches box (exceptions: injured player, goalie warmup, halftime, get info from table, cross exchange in table area) |
Time factors |
2 x 12-minute running halves; teams don't change ends |
4 x 10-minute running time quarters if only one game is played by both teams that day.
4 x 8-minute running time quarters if either team plays multiple games that day
change ends each quarter |
4 x 10-minute stop-time quarters (teams change ends) |
4 x 10-minute stop-time quarters (teams change ends) |
OT |
None |
None |
Sudden-victory OT (max of 2 periods) |
Sudden-victory OT (no maximum) |
Team timeouts |
None |
One (1) one-minute timeout per game. (No timeouts in the final 2 minutes of the game.) |
Two (2) one-minute timeouts per half and one per OT period. (No timeouts in the final 2 minutes fo the game.) |
Two (2) one-minute timeouts per half and one per OT period. (No timeouts in the final 2 minutes fo the game.) |
Substitution |
Sub players during dead ball (everyone must sub at once); no on-the-fly subs during live-ball play |
Sub players during dead ball (everyone must sub at once); no on-the-fly subs during live-ball play |
Normal substitution |
Normal substitution |
Stopping play for subs |
If play goes on for longer than 2 min w/o stoppages, officials will look for an opportunity to stop play and sub (dead ball, loose ball, or break in the action) |
If play goes on for longer than 2 min w/o stoppages, officials will look for an opportunity to stop play and sub (dead ball, loose ball, or break in the action) |
Normal substitution |
Normal substitution |
Offside |
None |
Yes. 4v4 on offensive/defensive end |
Standard rules |
Standard rules |
Scrum ball rule |
Quick whistle at referee’s discretion and award ball by AP |
Quick whistle at referee’s discretion when more than 2 players are involved. Award ball by AP |
None required, but referee’s discretion to award by AP for scrum |
None |
Raking the ball |
Non-time serving technical foul (turnover) |
Non-time serving technical foul (turnover) |
Legal |
Legal |
Allowed for GK in the crease or faceoff player on faceoff) |
Scorekeeping |
Not kept |
Kept |
Kept |
Kept |
Maximum number of long crosses |
None permitted |
None permitted |
Four |
Four |
Stalling rule |
None |
None |
Per NFHS |
Per NFHS |
Offensive 10 sec count/20 sec clear/over-and- back |
Small field, so rule doesn't apply |
Small field, so rule doesn't apply |
Per NFHS rules (all used) |
NFHS rules (all used) |
Stick lengths (short, long, goalies) |
37"–42", none permitted, 37"–54"; no mandatory stick checks |
37"–42", none, 37"–54"; no mandatory stick checks between quarters |
40"–42", 52"–72", 40"–72"; 1 official equipment check per half |
40"–42", 52"–72", 40"–72"; 1 official equipment check per half |